function DanielPiro() {
return Technologist, Inventor & Builder
I'm a technologist and builder passionate about creating at the intersection of software, hardware, and human experience.
}
const about = {
json{ "location": "Washington DC-Baltimore Area", "experience": "Nearly two decades in engineering, research, and applied innovation", "focus": [ "Generative AI Integration", "AI-Powered Wearables", "Physical AI", "Computer Vision & ML", "Real-Time Systems", "Human-AI Interaction" ], "current_work": [ "Ray-Ban Meta Smart Glasses", "Next-Gen Wearable Devices", "Rapid Prototyping at Meta Reality Labs" ] }
My work spans AI, full-stack development, and device integration, focusing on how intelligent systems can feel natural, intuitive, and empowering.
With a background in rapid prototyping and system architecture, I enjoy transforming abstract ideas into tangible, functional products that connect people and technology in meaningful ways.
Above all, I believe innovation should serve curiosity — and that the best technology is built with both precision and imagination.
}
const skills = [
Generative AI
- LLM Integration
- ML/AI Systems
- Computer Vision
- NLP & Contextual Intelligence
Wearable Computing
- Ray-Ban Meta Glasses
- AR/VR Headsets
- Smart Devices
- Real-Time Systems
Rapid Prototyping
- Experimental Prototypes
- User-Facing Features
- Systems Integration
- Innovation Pipeline
Full-Stack Development
- Mobile & Desktop
- System Software
- Game Engines (Unity)
- Cross-Platform Apps
Computer Vision
- CV / ML Algorithms
- Sensor Fusion
- Scene Understanding
- Vision-Based Applications
Robotics
- Physical AI
- Simulation
- Hardware Prototyping
- Low-Level Software
Human-AI Interaction
- Social Intelligence
- Personal Assistants
- HCI Design
- User Experience
]
log.timeline()
Senior Staff Software Engineer
Meta Reality Labs
Leading AI integration into everyday wearables including Ray-Ban Meta smart glasses. Driving rapid prototyping and technical innovation to push the boundaries of AI-powered wearable technology.
Staff Software Engineer, RealSense
Intel Corporation
Research and development of new use cases for depth perception and CV/ML applications in AR/VR, robotics and mobile devices. Focus on efficient on-device processing and real-time performance optimization.
Senior Software Engineer, Mobile Computing
Intel Corporation
Post-Silicon validation and emulation for mobile computing platforms.
Software Engineer, HPC & Server Networking
Intel Corporation
High performance computing and server networking systems development.